The Castle adds two arrow towers, fortifies your kingdom's defenses, and doubles base creature growth.
Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses. The Fort provides your town with defensive walls. The Tavern increases morale for troops defending the city. The Capitol earns your kingdom 4000 gold per day. The City Hall allows you to purchase town structures and earns your kingdom 2000 gold per day.
The Town Hall allows you to purchase town structures and earns your kingdom 1000 gold per day. The Village Hall allows you to purchase town structures and earns your kingdom 500 gold per day. Sometimes, the most powerful of underground lords even have the black dragons in their service, and their power is often crushing even the most powerful of the enemies, safe for their own kind perhaps. At the last, there come the red dragons, deadly evil spawn of dragon-kin. The lords of Nighon often use the devastating strength of minotaurs to crush their opponents' defenses while harpies and manticores succesfully flank the enemy thanks to their high mobility and deadly claws. The beholders often come with help of medusas, serpent women archers who are known to be deadly in the close range fights as well, being able to turn their enemies into stone. That is composed of beholders, eye-like creatures created by warlocks who use their blazing eyes to shoot deadly volleys of energy against their enemies. The troglodytes are strange, weak creatures, used by Nighon lords en masse to flood their opponents or draw attention from the main body of the army. To accomplish their vile goals, Overlords and Warlocks often use the creatures and beasts of Nighon as the means to an end. The life in Nighon is oriented around perpetual fighting for more and more power. Their society is shaped by non-ending conflict, brutality and viciousness. The Dungeon is the seat of Overlords and Warlocks of Nighon.